﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Roguelike
{
    public class Graphic
    {
        public char textGraphic { get; set; }

        /// <summary>
        /// Constructor for Graphic
        /// </summary>
        /// <param name="g"></param>
        public Graphic(char textGraphic_)
        {
            textGraphic = textGraphic_;
        }
    }
}
